Localizing wushu players on a platform based on a video recording

This article describes the development of a method to localize an athlete during sports performance on a platform, based
on a static video recording. Considered sport for this method is wushu – martial art. However, any other discipline can be
applied. There are specified requirements, and 2 algorithms of image processing are described. The next part presents an
experiment that was held based on recordings from the Pan American Wushu Championship. Based on those recordings
the steps of the algorithm are shown. Results are evaluated manually. The last part of the article concludes if the algorithm
is applicable and what improvements have to be implemented to use it during sports competitions as well as for offline

Author: Piotr Pęczek
Conference: Title